Sebelumnya sudah ada beberapa versi RPG Maker, beberapa diantaranya yakni RPG Maker 2000, RPG Maker XP, RPG Maker VX, RPG Maker VX Ace. Nah, pada artikel kali ini saya akan membahas dan memberikan sedikit tutorial menggunakan RPG Maker MV, mengapa demikian? Karena RPG Maker yang telah diakuisisi oleh kadokawa ini memiliki beberapa kelebihan.
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Hello, everyone! ( ^ 0 ^ )/ This week marks the one year anniversary since Pocket Mirror’s release! To celebrate we’ll be holding a Pocket Mirror week filled with extra content releases and a very special surprise by this Saturday, July 22nd! Today’s little bonus is a bunch of user icons of each character!
Please feel free to use them! ( v ‘ )/ We’d also like to thank everyone for their support over this past year! It’s been quite the experience and we can’t thank everyone enough! Stay tuned for the rest of PM week! ✨. Just a heads up that Steam Summer Sales means RPG Maker software are at semi-affordable prices, in case you missed their humble bundle packs. u So right now:.
RPG Maker 2000: Originally $25, currently $5. RPG Maker 2003: Originally $20, currently $3 (yes, RPG maker 2003 is cheaper than 2000 somehow). RPG Maker XP: Originally $25, currently $5. RPG Maker VX: Originally $40, currently $8. RPG Maker VX Ace: Originally $70, currently $14. RPG Maker MV: Originally $80, currently $28 VX Ace is probably the most commonly used version right now!
This is the one I mainly use, it’s very simple to use and there are thousands of tutorials for it. Most of the scripts you can download to do fancy stuff are for VX Ace. I’d recommend it for adventure/point and click games, but not for actual rpg games (mainly because there are no side battlers unless you download a script for it) You can get RPG Maker VX Ace Lite for free, and there’s no time limit.
You can make your own games, but you can’t make them for profit and you have less resources. Note that RPG Maker VX Ace and RPG Maker MV are pretty much the same, but MV fixes a lot of stuff that was wrong with Ace (side battlers are back along with an extra layer) and lets you port to mobile devices.
It also allows you to have the game on a website since it makes use of Javascript instead of Ruby (basically get MV if you have experience using RPG Maker, hated VX Ace, plan to make a game for Android or iOS, or if you are experienced in Javascripting). Also, MV’s tiles are bigger!
Out of the most affordable ones, XP is very similar to VX Ace and has a straightforward layering system and easy fog effects. Edit: Previously I mentioned this might make XP better than VX Ace in some aspects, but it’s been brought to my attention (thanks for pointing it out!) that’s really only the case with the mapping system, and that the event system can be pretty buggy, so take care! I haven’t tried RPG Maker 2003, but some of the most popular games were made there, like OFF, Yume Nikki, The Huntress of the Hollow and Pom Gets Wi-Fi so you can still do a lot with it!
And I actually have no idea about 2000 and VX. If you guys have experience with either, please reblog with more info. He really deserves a bigger audience, I mean, look at this cutie //kicked So! Finally after more than a week, you will now learn how to get a character of yours to appear in Witch Collection as a NPC.
You do not have to worry about making your own sprites, they will be done by me to keep the style consistent. Follow these steps:. READ THE STEPS. Your character is in a concert hall. How they got into the concert hall is up to you (paid for ticket, was invited, doesn’t even remember entering it, etc. seriously, anything is possible).
Design your character. They can be of any species except humans.
The maximum space your character can take up is two seats and they can be up to two tiles tall. (That means the one sitting behind can’t see anything but that’s fine - humour never hurts). A character name or title is required (the name/title can be as absurd as “Monster who knows nothing of the world” - again, humour never hurts).
Send the design to me via message or email. You can save it on some cloud or whatever - I just need to be able to see the design. I only accept colored fullbodies!. Think up of some (1-4) text messages when the player interacts with them. They can stay silent as well.
Thoughts work, too. They can be kind, polite, rude, threatening, etc. Vulgar language is allowed as long as not R18+. The player can be given choices if wanted. Pick a (the plan will be updated frequently).
First come, first served. Final step: How do you want to be credited - you can stay anonymous but that would be kind of a pity Deadline: well, before the game is about to get finished, which will take a lot of time– so TBA If you have questions, feel free to ask them!
As I’m restarting the portraits, characters, and redoing parts of the game, I realized that I am in need of voices for some of the other major characters. In order to avoid spoilers/etc, none of these characters will be named. They’ll be given nicknames to avoid confusion. In order to audition, either send a demo reel or some samples of the voices/noises listed below to nedrasdeveloper@gmail.com. This project will not be using full lines but rather the sound effects like in Mad Father and Pocket Mirror.
It is important to note, this is a volunteer project. Additional sounds may be needed. Voice actors will have the option to beta test as well. = Odile = Female “Odile” should have a lifeless sounding voice that is very soft spoken. When she is angry, her voice becomes stronger and coarser.
Sigh (Annoyed) 2. Distressed/Crazy Laughing (Need one that’s quiet and another one that’s loud.) If you need examples look up Higurashi laugh collection! 5. Quiet Sobbing 6. Distressed Screaming 7. Distressed Sobbing The “Odile” voice accounts for two different characters.
= Odette = Female “Odette” should have a normal sounding voice. I’m not looking for anything too specfic for her voice, so it’s very open in terms of choosing the audition voice. (Confused) 2. Sigh (Annoyed) 3. Distressed/Crazy Laughing (Need one that’s quiet and another one that’s loud.) If you need examples look up Higurashi laugh collection! 4.
Quiet Sobbing 5. Happy Laugh 6. Quiet Sobbing 7. Angry Grunt (I’ll find an example if one is needed.) The “Odette” voice accounts for two different characters. = Anabel = Female “Anabel” should have a high pitched cheerful voice.
Think of the moe sounding characters you’d hear. “Huh?” (Need one that’s confused and another one that’s sad.) 2. “Ah!” (Need one that’s surprised and another one that’s scared.) 3.
Scared Shriek 4. “Hmph!” (Annoyed) 5. Smug Laugh (Can be quiet, loud, or crazy. Just make it memorable!) 6. Quiet Sobbing The “Anabel” voice accounts for one character.
And that’s all! The total voices that needed to be cast are five roles. Any of the people who audition and get said role, will be listed in the team page as one of the said voices.
They will also get credited in the read me file with whatever links they want. Once the game is released you will be credited with the proper name of your character.
Thank you so much if you have any interest and thank you so much if you read to here as well! July’s Featured Game: DEVELOPER(S): ENGINE: RPGMaker VX Ace GENRE: RPG, Fantasy SUMMARY: SLARPG is a short, turn-based RPG following the story of Melody Amaranth, a kindhearted but meek transgender fox who’s decided to learn healing magic and become a paladin. She’s joined by her adventurous girlfriend Allison, as well as their friends Claire (a sarcastic, rule-bending witch)(she is also trans) and Jodie (a dependable, somewhat motherly knight). Over the course of the story, our inexperienced heroes will meddle with forces beyond their control and find themselves responsible for the fate of their quaint little hometown. They’ll also fight some spherical frogs, travel to a forgotten land in the sky, befriend a robot or two, and anger the local librarian.
But that should go without saying. Our Interview With The Dev Team Below The Cut! (Sorry for the bad english u.u) Name: Bruno Likes:??? Age: 15 A calm boy who rarely shows emotions Name: Muriel Likes: Sweets Hates: Evil People Age: 11 A gentle and innocent girl Name:??? Likes: Eating dreams, The Doorman Hates:???
A Wolf(?) Who says he knows how to get out of the land of dreams Name: Doorman Likes: Wolf(?) Hates: Everything Age:??? The doorman of the dream world. Always seems to be tired or unmotivated Name: Do not have Likes: Money / Staying together Do not like:??? Sellers of the dream world, not much is known about them Name: Charlotte Likes: Hates: Age.
Hi there I haven’t updated anything game-related for a while, but it’s because I had a small problem. Yes, I’m looking for pixel artists! The pixel artists will be responsible for making original character sprites for the game (don’t worry about the CGs ad character busts, I’ve got it covered). By the way, this is an unpaid position. Sorry for the inconvenience, but this is a non-commercial game after all. But your work will be fully credited, of course (we can reach a compromise for a payment, if necessary though).
If interested, please, send an e-mail to expiatoraproject@outlook.com with:. Name. Schedule (how much time you have free to dedicate to the game). Samples of your art. Any questions EDIT: I’M LOOKING FOR A CHARACTER SPRITER, BTW. Thanks for following Expiatora’s development!
I’m really, really in need of recruitment. Without a pixel artist, the game’s development can’t advance for now. Anyway, thanks for your time and consideration.
(WE ARE NO LONGER LOOKING FOR VOLUNTEERS! YOU CAN FIND OUT ABOUT OUR DAZZLING TEAM Keep in mind that this is solely for volunteers meaning no cash can be given. I apologize if this is an inconvenience to anyone. Your work will be fully credited. That being your name at the top of a document within the demo and full game files, a shoutout/meet the team mention on this blog under (TEAM), and your name/handle in the end credits of the game.
Cadeau is in need of proper CG’s, character busts, and sprites! With an artist, this will be possible– and we’ll be able to get rid of the ugly placeholders and fill them with beautiful artwork provided by you! If you are an artist that can draw characters in an anime/manga-esque style, (think Sailor Moon or Yuri On Ice), and/or can draw environments and objects– then please come forward! I am versatile regarding style, high or low detail– minimal or lots of shading– however thick lines are not exactly ideal. If you aren’t sure, then please send me a message! I would absolutely love to see your work.
Shown by this cool kid awkwardly grasping a violin– musicians need to come forward! Cadeau is sounding a bit dull without a proper soundtrack! A musician will fill Cadeau with riveting songs that will raise emotion where it’s needed most, and leave us all with beautiful sounds to listen to even after we finish the game! You will be asked for about 3 10-12 second loops, and perhaps 3-5 full songs. If you can produce classical/fairytale like music, (for example: Kevin Macleod’s Fairytale Waltz) then please step forward! Cadeau has a range of characters that need voices of their own! I am looking for little sounds, like laughter and gasps that will give our cast some extra life.
I am looking for 2 childish “feminine” Medium-toned and higher-toned. & 1 childish “boyish” voice. (For more info on what voices are needed, please PM me or email me at the following.
I want to keep character information discreet.) For applications/questions message me at: or email me at projectcharlottesdream@gmail.com Before messaging me, please keep in mind that I will need an example of your work. That being a few pieces of yours or a link to your website/blog where I can browse your work. Thank you so much for following the development of Cadeau!